| Package | org.as3wavsound.sazameki.core |
| Class | public class AudioSamples |
| Inheritance | AudioSamples Object |
| Property | Defined By | ||
|---|---|---|---|
| _left : Vector.<Number> | AudioSamples | ||
| left : Vector.<Number> [read-only] | AudioSamples | ||
| length : int [read-only] | AudioSamples | ||
| _right : Vector.<Number> | AudioSamples | ||
| right : Vector.<Number> [read-only] | AudioSamples | ||
| setting : AudioSetting [read-only] | AudioSamples | ||
| Method | Defined By | ||
|---|---|---|---|
AudioSamples(setting:AudioSetting, length:Number = 0) | AudioSamples | ||
clearSamples():void
Always resets length to its former state. | AudioSamples | ||
| _left | property |
public var _left:Vector.<Number>| _right | property |
public var _right:Vector.<Number>| left | property |
left:Vector.<Number> [read-only] public function get left():Vector.<Number>| length | property |
length:int [read-only] public function get length():int| right | property |
right:Vector.<Number> [read-only] public function get right():Vector.<Number>| setting | property |
| AudioSamples | () | Constructor |
public function AudioSamples(setting:AudioSetting, length:Number = 0)Parameters
setting:AudioSetting — Can be zero when decoding WAVE data, or a fixed buffer
size when mixing to a Sound's outputstream.
| |
length:Number (default = 0) |
| clearSamples | () | method |
public function clearSamples():voidAlways resets length to its former state. Don't call this after creating an instance of AudioSamples, or its length is always zero.