The MicrophoneInput class records audio input to a Sample object in which digitized audio
accumulates.
frameCount:Number  [read-only] 
This property can be used as the source for data binding.
 Implementation     public function get frameCount():Numberrecording:Boolean  [read-only] 
 Implementation     public function get recording():Booleansample:Sample  [read-only] 
 Implementation     public function get sample():Samplepublic function MicrophoneInput(microphone:Microphone) Parameters  public function clear():void public function record():void public function stop():voidEvent Object Type: flash.events.Event Dispatched as data is recorded to reflect a change in the underlying sample. 
 
Tue Mar 26 2013, 01:05 PM +08:00