The MicrophoneInput class records audio input to a Sample object in which digitized audio
accumulates.
frameCount:Number [read-only]
This property can be used as the source for data binding.
Implementation public function get frameCount():Numberrecording:Boolean [read-only]
Implementation public function get recording():Booleansample:Sample [read-only]
Implementation public function get sample():Samplepublic function MicrophoneInput(microphone:Microphone) Parameters public function clear():void public function record():void public function stop():voidEvent Object Type: flash.events.Event Dispatched as data is recorded to reflect a change in the underlying sample.
Tue Mar 26 2013, 01:05 PM +08:00